Posts Tagged ‘Apps’

Is the growth of Mobile Apps overhyped?

March 22, 2012

There are numerous statistics on the growth of mobile apps in the various stores, and also about the number of downloads. Apple claims over 500,000 apps in its store and Google claims over 450,000 (this time last year it had only 150,000). The number of apps, downloads and rate of growth is phenomenal.

Is this just a temporary fever or will this growth continue, and if so what will drive it?

I believe this growth has only just started and that there are two key trends that will drive this growth further.

Firstly, development for smartphones will get simpler. VisionMobile’s latest survey profiles over a hundred development tools for creating mobile apps. My guess is that is a very conservative estimate of the actual number of tools out there.

A common goal for many of these providers is to make programming simpler so that more people can code. For some, this goes further, to the extent that tools are being created for children to develop apps at school. So more developers will mean more apps!

Secondly and this for me is the more exciting aspect, is that phones will do more, which means that apps will get more innovative.

Today there are a wide variety of apps already, some of which use features of the phone itself like the camera, GPS or microphone. Coming down the line are many more features that will get embedded into phones, for example the ability to detect a user emotions and the ability to monitor a users health. Such features will drive yet more applications and innovations from personal healthcare to fraud detection.

Apart from new features, phones will start interact with other devices such as your TV. At a simple level, your smartphone can be already be used as a remote control for your TV or to join in with live TV quiz shows. Already phones are interacting with cars, and this integration will inevitably go further, so that your engine management system feeds your phone with data that an app can use.

Recent surveys from recruitment agencies highlight the growing demand for mobile developers, and more interestingly the re-skilling of developers to position themselves for this growth.

Exciting times are ahead for developers and entrepreneurs who will show that Angry Birds isn’t the only way to make big money in mobile.

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Mobile Delusions

June 14, 2010

2010 – the Year of The Tiger, according to the Chinese calendar – and the Year of Mobile, according to technology experts.

 The plethora of internet-enabled, handheld devices means analysts and journalists are queuing up to report how important mobile will be in this first year of the new decade.

 There’s just one catch; every year – since the hype surrounding WAP at the turn of the Millennium – has meant to be the time mobile comes of age. So, why should 2010 be any different?

 The rhetorical question – given previous false dawns – is a good one. But let’s not be too negative. Now is your opportunity to take the challenges associated with mobile and make a real, lasting difference.

 Mobile is hitting the mainstream this year, but not in the way your business might expect. The high profile nature of certain platforms – notably Apple’s iPhone – will mean the IT department is likely to come under pressure to create a public-facing app.

 Before you follow the herd, take a step back and think about the business reasons. How will your application create a return on investment (ROI)?

 Take mobile banking as an example. Certain high profile financial institutions are heavily promoting their newly created iPhone Apps as a way of completing banking on the move.

 Great, but how many people will really want to complete banking transactions on their mobile phone? First, not everyone will have an iPhone; of those that do, not everyone will want to use their iPhone to complete banking.

 Second, think of the interface. Not every transaction is best suited to being completed in the palm of the hand. Third, think of the security implications. Many consumers all still not keen to undertake home-based online banking, never mind on the move through a portable device (which they often lose or change without wiping data !).

 What you’re left with is probably a small percentage of users that are willing to use their phones to complete transactions. And that means creating an ROI is difficult, especially once you’ve spent a great amount of money developing the app – which is likely to be for one device (the iPhone), rather than multiple platforms.

 Such issues mean you will need to make sure the business understands the challenges and opportunities of mobile. There’s nothing wrong with creating an iPhone app as a means of advertising and as a means of showing your company is first.

 But don’t – at the same time – expect a big financial ROI. Being first has an associated range of pitfalls. And if you’re second, don’t fear about being left and behind.

 Sometimes, slow and steady wins the race. And in the fast-changing year of the mobile, well thought-out business plans will always win in the long run.


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